Game Design and Development

Getting started
Dictionaries & encyclopedias

Background Research

Video Games Encyclopedia - online resource that allows you to search through video games by genre, platform or theme. ​

Using Keywords in Databases

  • Try using the following terms when searching our databases:

    Video games, Videogames, Electronic games, Computer games, gaming, Internet games, online games, board games, board gamers, fantasy games, Video games industry, etc.

Our Game Collection

We are continuing to build our boardgame and digital game collection which is located in Grand River Hall in the Digital Library and Learning Commons. To search what titles we have search "game" in PRIMO, then on the left hand side of the results click "More Options" under the "Collection" facet and then click "WLU Brantford Games Collection".

Contact the Subject Librarian

Start here

Primary subject databases
Database Description
ProQuest databases (all) Search all ProQuest databases at once. View Full Description

Main databases

Secondary subject databases
Database Description
EBSCOhost databases (all) Search all EBSCOhost databases at once. View Full Description
Web of Science Search all the databases on the Web of Science platform. View Full Description

Sites of Interest to Gaming

The following are examples of book resources available to WLU students, faculty and staff;

  • "A casual revolution reinventing video games and their players" by Jesper Juul (Cambridge, MA: MIT Press) c2010 (GV1469.34.P79 J88)
  • "Game play: paratextuality in contemporary board games" by Paul Booth (New York: Bloomsbury Academic) 2015 (GV1469.6.B66 2015)
  • "Learning through digital game design and building in a participatory culture: an enactivist approach" by Qing Li (New York: Peter Lang) 2014 (LB1029.S53 L5)
  • "Life on the screen: identity in the age of the internet" by Sherry Turkle (New York: Simon & Schuster) c1995 (QA76.9C66T87 1995)
  • "Playing video games: motives, responses, and consequences" by Peter Vorderer and Jennings Bryant (Mahwah NJ: Lawrence Erlbaum Associates) 2006 (GV1469.3.P484)
  • "The functions of role-playing games: how participants create community, solve problems and explore identity" by Sarah Lynne Bowman (Jefferson NC: McFarland & Co.) c2010 (GV1202.F35 B68)
  • "Video games and learning: teaching and participatory culture in the digital age" by Kurt Squire and Henry Jenkins (New York: Teachers College Press) c2011 (GV1469.3.S76 2011)
  • "Video Games" by Laurie Willis (Detroit: Greenhaven Press) c2010 (GV1469.3.V526)

Also try browsing the book stacks! See how the beginning of many of these call numbers start with GV1469.3 ? Go to the library and browse those shelves for additional book suggestions.

Opensource Unity Assets

  • GitHub - also check out the list generated on GitHubGist for additional opensource resources for Unity assets
  • Unity Assets Store - only some of the connect on this site is opensource or free
  • Unity List - Unity3D opensource search engine

Unity Tutorials